CSC404: General Information

Overview

This page contains general information about the various details of the course.

In general, much of the information about the course is available from the course information sheet, provided in class. Below is a link to it, in PDF format:

Course information sheet

Class Location

UofT Session Location Time
Tutorial Lash Miller (80 St George Street), room 157 Tuesdays, 10am - 11am
Lecture Lash Miller (80 St George Street), room 157 Thursdays, 10am - 12pm

OCADU Session Location Time
Lecture 100 McCaul Street, room 544 Mondays, 8:30am - 11:30am

Deliverables

All deliverables are due at the end of the day on the due date specified. Lateness will only be accepted in extenuating circumstances, and only by clearing it with the instructor or TA ahead of time. See the Deliverables page for more details on what is required for the course.

The design blog is the major method of documenting elements of the course, such as the contents of the creative brief and the design document. In the case of project files that need to be submitted and run for grading, they should be stored in a repository (DropBox, for instance), with a link to these files sent to the course TA account (404ta@cs.utoronto.ca).

Assignments

The course begins with two "game jam" assignments on the first and second Saturdays of the semester. Students who attend and complete these activities (and actively take part in the event) get the full assignment marks (5% each). Students who cannot attend these must complete a similar activity on their own, by submitting a game that demonstrates their basic abilities to create a small but complete game (Assignment #1), and a basic implementation of their group's proposed game mechanic (Assignment #2). See the Deliverables tab for more details on this.

Project

This course's major project is to design a 3D game demo that fits the "indie game" theme. This demo must be complete, unique and exhibiting the strengths of your group members.

As with the assignments, check the Deliverables tab for more details on what the project components are.

OCAD Lectures (tentative)

Topic Date Location
3D Tutorial 1: An Introduction to 3D Jan 7, 8:30am - 11:30am 100 McCaul Street, rm TBA
3D Tutorial 2: Modelling, UV Texturing & Poly Reduction Mapping Jan 14, 8:30am - 11:30am 100 McCaul Street, rm TBA
3D Tutorial 3: Character Rigging and Skinning Jan 28, 8:30am - 11:30am 100 McCaul Street, rm TBA

Contact information

Instructor Steve Engels
Email sengels at cs dot utoronto dot ca
Office BA 4266
Phone (416) 946-5454
Hours TBA
TAs Sophia & Elaine Huynh
Email 404ta at cs dot utoronto dot ca
Office N/A
Phone N/A
Hours TBA