Overview
This page contains general information about the various details of the course.
In general, much of the information about the course is available from the course information sheet, provided in class. Below is a link to it, in PDF format:
Class Location
UofT Session | Location | Time |
---|---|---|
Tutorial | Lash Miller (80 St George Street), room 157 | Tuesdays, 10am - 11am |
Lecture | Lash Miller (80 St George Street), room 157 | Thursdays, 10am - 12pm |
OCADU Session | Location | Time |
---|---|---|
Lecture | 100 McCaul Street, room 544 | Mondays, 8:30am - 11:30am |
Deliverables
All deliverables are due at the end of the day on the due date specified. Lateness will only be accepted in extenuating circumstances, and only by clearing it with the instructor or TA ahead of time. See the Deliverables page for more details on what is required for the course.
The design blog is the major method of documenting elements of the course, such as the contents of the creative brief and the design document. In the case of project files that need to be submitted and run for grading, they should be stored in a repository (DropBox, for instance), with a link to these files sent to the course TA account (404ta@cs.utoronto.ca).
Assignments
The course begins with two "game jam" assignments on the first and second Saturdays of the semester. Students who attend and complete these activities (and actively take part in the event) get the full assignment marks (5% each). Students who cannot attend these must complete a similar activity on their own, by submitting a game that demonstrates their basic abilities to create a small but complete game (Assignment #1), and a basic implementation of their group's proposed game mechanic (Assignment #2). See the Deliverables tab for more details on this.
Project
This course's major project is to design a 3D game demo that fits the "indie game" theme. This demo must be complete, unique and exhibiting the strengths of your group members.
As with the assignments, check the Deliverables tab for more details on what the project components are.
OCAD Lectures (tentative)
Topic | Date | Location |
---|---|---|
3D Tutorial 1: An Introduction to 3D | Jan 7, 8:30am - 11:30am | 100 McCaul Street, rm TBA |
3D Tutorial 2: Modelling, UV Texturing & Poly Reduction Mapping | Jan 14, 8:30am - 11:30am | 100 McCaul Street, rm TBA |
3D Tutorial 3: Character Rigging and Skinning | Jan 28, 8:30am - 11:30am | 100 McCaul Street, rm TBA |
Contact information
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