Course Material
This page contains the course materials accumulated throughout the term. This includes the slides assembled for and during the lecture, as well as the papers that have been gathered by various people on the topics we discuss in class.
Topic | Material |
---|---|
Intro |
|
Game Mechanics |
|
Ludology |
|
Pitching Games |
|
Level Design |
|
Design Documents |
|
Game Project Management |
|
User Interfaces & User Experience |
|
Prototyping and Playtesting |
|
Production & Publishing |
|
Final Demo Details |
|
Level Up Details & Final Class |
|
Game AI |